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By klaiber on Wed, 19 Oct 2011 07:38:19 GMT

On Saturday, 29th October at 9:00 p.m. EDT, II./JG 1 will host a Dogfight Night for IL-2 Sturmovik: Cliffs of Dover on our server, "II./JG 1: das Adlernest". The match will use the most recent version of the Cliffs of Dover game: v1.05.15950.

Current plans are to run a Battle of Dunkirk scenario, complete with all of the features that make Cliffs of Dover exciting! Users will be able to choose available planes, take off and intercept enemy NPC's or engage other players. The server will also rotate sub-missions regularly, about every 20 minutes, so there will always be planes in the air to engage.

Should anyone want more information regarding the event, please stop by our forums. All are welcome!

By krupinski on 8/11/2011 10:28 AM

For those that haven't heard about it, IL-2 Sturmovik: Cliffs of Dover contains a feature that's called Anthropomorphic Controls. This feature ensures that the pilot can't do things in the cockpit that a real pilot couldn't do considering they only have two hands.

When your hardware is setup correctly, Anthropomorphic Controls will add a huge level of immersion on two sides. One, on your side as a pilot you will need to understand that you can't just start flipping switches, moving dials and pulling levers. You'll need to plan your moves and execute them in an efficient manner. On the other side, your opponent is limited in the same manner and if you are better at control management, then that will give you an edge.

By krupinski on 8/8/2011 9:55 AM
II./JG 1 now has a dedicated server for IL-2 Sturmovik: Cliffs of Dover called "II./JG 1: das Adlernest." The server is listed in the server list by going to Multiplayer | Client and viewing the servers. 

Currently we are running a mission modelled after the escape from Dunkirk, "Operation Dynamo," graciously provided to the community by TheEnlightenedFlorist on the 1C boards. It is a fairly simple mission, with various UK missions: Such as Hurricanes patrolling Dunkirk high and low. Defiants defending the ships. Various ground units are trying to move to the port. Trains are bringing troops into the city from the south. And of course, Anti-Aircraft is defending the city and airfields.

Comments

Re: Ghost Skies: Solomon Islands
Vintage videos like this are fantastic for immersion. Thanks Klaiber.
Re: Slovenia 1941 video
Pretty cool. I wish all our missions had been that easy:)
Re: Understanding Anthropomorphic Controls and your Joystick
@Grangest

Anthropomorphic Controls will lock you out until it receives no input from the axis. In your case it sounds like the extremes what the area it wasn't sending input. Other sticks may show jitters at the extremes but show nothing in the middle. All very stick specific.

At any rate, I am glad you got it working!
Re: Understanding Anthropomorphic Controls and your Joystick
I fiddled around with the deadzones a bit and flew around for about an hour, no control lock ups! I think on my end it was more of a problem with one or more of my rotary dials not being fully engaged and it would lock me out until I adjusted it to full rotation. Adjusting the deadzones a little more worked like a champ. I am happy now:-)

Regards,
Grangest
Re: II./JG 1: das Adlernest IL-2 Sturmovik: Cliffs of Dover Dedicated Server
@Grangest

Actually, there is nothing wrong with Anthropomorphic controls. The problems that people have are related to how they are setting up their controls and how 'twitchy' they are. I am writing another post concerning this topic so keep your eyes out.

-Raven
Re: II./JG 1: das Adlernest IL-2 Sturmovik: Cliffs of Dover Dedicated Server
I like the server. I have been flying it almost everyday this week getting used to the new CEM settings. I would like to make one recommendation though, uncheck the Anthropomorphic controls in the realism settings. It does not work correctly for some users(me) in that my throttle, rad, orad, and TIR controls on my HOTAS will lock up for a few minutes at a time. I have aslo been flying on Syndicates' server and have had no control lock ups. They have the Anthropomorphic controls unchecked. Doing some research on the forums seems to suggest there is a problem with this feature.

Regards,
Grangest
Re: II./JG 1: das Adlernest IL-2 Sturmovik: Cliffs of Dover Dedicated Server
Thanks a lot for the information and links, Krupinski. Gonna give it a try on our root as soon as they fixed some multiplayer issues. (coop mode,sound etc.)
Re: II./JG 1: das Adlernest IL-2 Sturmovik: Cliffs of Dover Dedicated Server
@Hett Re: 1946 Server

Workin on it.
Re: II./JG 1: das Adlernest IL-2 Sturmovik: Cliffs of Dover Dedicated Server
@GFC Christian

The dedicate server has been with the game since it was released. It's hasn't been noticeable since there hasn't been a separate download. But rest assured, its a dedicated server.

To see it in action right click the game title in your steam library and choose properties. Then click Set Launch Options and add '-server' without quotes. This will start IL-2 Cliffs of Dover in dedicated server mode.

The only documentation is the forums over at 1C, forum.1cpublishing.eu/forumdisplay.php?f=189.

These two threads are about the issues I had.
forum.1cpublishing.eu/showthread.php?t=24874
forum.1cpublishing.eu/showthread.php?t=25256
Re: II./JG 1: das Adlernest IL-2 Sturmovik: Cliffs of Dover Dedicated Server
Very handy AND I can actually join it! Any way we can also get a dedicated 1946 server?

 

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